RPGA Events

RPGA Role-Playing Games (Run by the Houston Area Role Players)

Note: Living City use D&D 3rd ed., Living Greyhawk uses D&D 3rd ed., Living Rokugan uses Legend of the Five Rings, and Virtual Seattle uses Shadowrun 3rd ed.

Fees: There will not be any additional individual fees for RPGA events, but you will need a Special Events Convention Pass to play in the RPGA events.

Our Premier Living Greyhawk event, The Gauntlet, has been replaced by Brendigund's Brood, which is a Core adventure, not Bandit Kingdoms (see the event entry for more information).

Living City

R01 Hawk’s Pride 3 - 6 players
D&D, 3rd ed. Fri. 2000, Sat. 1500 Intermediate

While investigating the robbery of a valuable bird stolen from the shop of an eccentric elven merchant, you stumble into an even greater mystery: a series of recent deaths within the ranks of the Knights of the Hawk have the knights in disarray and desperately looking for the culprit before word spreads throughout the city. Will your investigation into the robbery of a bird lead you to uncover darker secrets? An adventure recommended for D&D Living City characters levels 5-11.


R02 Last Defense 3 - 6 players
D&D, 3rd ed. Sat. 1000, Sun. 1000 Intermediate

The temples to Azuth and Mystra in Mossbridges have been attacked. The call sounds for Ravens Bluff adventurers to defend what remains of the structure while the local clergy head to the Abyss. You’ve nothing better to do for a few days, do you, than to baby-sit a spell-ravaged building? An adventure recommended for D&D Living City characters levels 3-13.


R03 Shadows of Sevenecho 3 - 6 players
D&D, 3rd ed. Fri. 2000, Sat. 1000, Sun. 1500

Intermediate

Shadows are not always found upon the ground or hidden in the cracks of a rocky outcropping. Sometimes they are found above or beneath, one has to look to see where the shadows will fall. Relarn Dayspring of the Temple of Lathander seeks adventurers to deliver a message to the village of Sevenecho before the shadows fall over this small village. An adventure for D&D Living City characters of levels 5-14.


R04 Too Much of Me is Magic 3 - 6 players
D&D, 3rd ed. Fri. 2000, Sat. 1500, Sun. 1500 Intermediate

The Solar Aethylnmur requires the aid of Ravens Bluff’s most accomplished heroes. This go round, there won’t be time for a trip to the bakery. Recommended for D&D Living City characters levels 5 to 13.

Living Force

R05 Blinking Eyes 1: Quarters 3 - 6 players
Star Wars Fri. 2000, Sat. 1000 Beginner

The Metatheran Cartel has long since been ousted from the Cularin system, yet some of their dark legacy remains. Can the heroes of Cularin uncover their secrets and live to tell the tale? Travel to the lawless floating city of Varna Biqua and find out! Part one in the "Blinking Eyes" Trilogy. An adventure for Living Force heroes levels 1-9. Players are encouraged to play this before “Halves” and “Holes”.


R06 Blinking Eyes 2: Halves 3 - 6 players
Star Wars Sat. 1000, Sat. 1500 Beginner

The political maneuverings between the cities of Gadrin and Hedrett have escalated. What is the connection between Gadrin’s Governor Chistor and the Metatheran Cartel? What does Senior Counselor Impeveri have to do with it? An adventure for Living Force heroes of levels 1 to 9. It is strongly recommended that this be played before “Holes” (Blinking Eyes III).


R07 Blinking Eyes 3: Holes 3 - 6 players
Star Wars Sat. 1500, Sun. 1000 Beginner

You have been invited by the Dariana, Mother of the Hiironi, to attend a celebration at Hiironi irstat commemorating the Cularin Compact. An adventure for Living Force heroes levels 1 to 9. It is strongly recommended that this be played after “Quarters” and “Halves” (the first two parts of the Blinking Eyes trilogy).

Living Greyhawk

R08 Bender 3 - 6 players
D&D, 3rd ed. Sat. 1500, Sun. 1000 Beginner

A childhood friend finds himself in trouble following a night of drunken revelry. Can the heroes find a way to save him in time…and should they? An adventure for D&D Living Greyhawk characters levels 1-6.


R09 Blood and Silver: Adventures In the Rift 48 players
D&D, 3rd ed. Sat. 2000 Beginner

Note: This is an RPGA Interactive event.

Author: Keith McAleer

Want to hit Cranzer where it hurts? Want to earn some silver? A bandit leader is recruiting swords for a daring plan. You are invited. An interactive for characters of all levels, although higher level PC's are recommended. Characters will have the opportunity to spend between 1 to 3 TU's.


R10 Brendigund's Brood (COR1-07) [Premier*] 3 - 6 players
D&D, 3rd ed. Sat. 1000, Sat. 1500, Sun. 1000 Beginner

Note: this is a Core event, not a Bandit Kingdoms event.

Authors: John Richardson, Sean Flaherty

The church of Pelor needs your help in guiding a lost soul into the light. A lost soul with a familiar name...Brendigund. An adventure for D&D Living Greyhawk characters levels 1-8.

* - This replaces our premier event. RPGA Headquarters was unable to deliver the premier scenario they promised, The Gauntlet. This is the newest event that we were able to secure from RPGA HQ; it has only been played at Winter Fantasy. The OwlCon staff would like you to know that we and HARP have acted appropriately in this matter; the problem occurred at the RPGA HQ level and was completely out of our hands.


R11 Torrock’s Lair (BDK1-07) 3 - 6 players
D&D, 3rd ed. Sat. 1000, Sun. 1500 Beginner

Torrock, a powerful ogre leader, is uniting the tribes of Bluff Hills orcs, ogres and hill giants into a single powerful fighting force. No one in the region is safe. Now that you’ve “volunteered” to help, maybe you can track down Torrock’s Lair. An adventure for D&D Living Greyhawk characters levels 1-6. Part one of the Bluff Hill’s Silver series.


R12 Up Close and Personal (BDK1-10) 3 - 6 players
D&D, 3rd ed. Fri. 2000, Sat. 1500, Sun. 1000 Intermediate

A priest of an underground faith asks you to investigate a destroyed burial temple, with hopes of finding information that could be used against Iuz and his minions. He seems honest, and the temple is only a day’s travel outside of Stoink. The first adventure in the “To Hell and Highwater” series. An adventure for D&D Living Greyhawk characters levels 3-8.


R13 X Marks the Spot (BDK1-08) 3 - 6 players
D&D, 3rd ed. Sat. 1000, Sun. 1500 Beginner

An infamous bandit is dead, but he leaves behind a wake of robbed caravans and pillaged towns. Do the characters have what it takes to find his hidden treasure? Does it even exist? An adventure for D&D Living Greyhawk characters levels 1-6. This adventure is part one of the Legacy of the Highwayman series.