Warhammer 40,000 RTT Guidelines

Pub quizzes, carnage, and good sportsmanship! Oh my!

OwlCon XXII is Over

We look forward to seeing you at OwlCon XXIII!

OwlCon XXII Guidelines...

Prizes!

We have ordered the big trophy/prize package for this event, so there will be quite a haul. Come claim your trophy!

Tournament Format

  • Players must be 14 years of age or older to participate in the Rogue Trader Tournament.
  • We strongly recommend preregistration for this event. All army lists for players not preregistered must be handed to the judges by 9:30 A.M. Saturday, February 8, 2003, without exception. If you have preregistered and submitted your list in advance, we will take care of printing lists out for you. If you do not preregister, you must supply 4 printed army lists to the judges prior to the start of the first game (1 copy for the judges and 1 copy for each opponent).
  • Each player must bring all Codices and Chapter Approved articles and books pertaining to his or her army. Photocopies of pertinent material are permitted. These materials must be readily available for your opponent to look at.
  • We will be using the Trial Assault Rules from Chapter Approved Annual 2003.
  • The tournament will consist of three games lasting 1 hour 40 minutes each with a 20 minute break between each one. The first game will start promptly at 10 a.m. Players arriving late will not be allowed to play the first game for score, but will be scored on the last two games.
  • Games will be played on 4' x 6' tables. Each table will have from 4 to 7 pieces of terrain. Buildings will function like Woods per the standard rules. No building or bunker rules will be used.
  • Cityfight rules will NOT be in effect.
  • Each player will play on three different tables and will play three different scenarios. Scenarios will have mission objectives which will affect scoring.

Army Selection Scoring Categories That Depends On Your Army List Design

These scoring categories count for 2 points each out of a possible 160+ points. However, note that there will be an award for Best Army, which will depend in part upon your selection scores.

  1. Does the army have more Troops selections than any other single category?
    An easy one to calculate. To score a check on this question - add up the number of Troops selections (they must have a minimum 2 and a maximum of 6). Is it more than any other single category (HQ, Elites, Fast Attack, or Heavies).
    Note: army lists like the Saim Hain wildriders count fast attack as Troops, these do count as Troops when calculating this score.
  2. Do the units and characters have names, designations etc.?
    This is a question about putting character and imagination into an army. Have you tried to create a specific army for example, the Ultramarines, the fighting 54th from planet Zod, or the Hive Fleet Abominable? Not every model, hero, or squad has to be named - but enough for you to feel the army is personalized and distinctive.
  3. Do Troop selections make up at least 40% of the total points of this army?
    This question is a fairly easy yes-or-no mathematical calculation that should already be done on their army list.
  4. Have they spent no more than 25% of their total points on Fast Attack, Heavy Support, or Elites?
    Note: this is not a total of all categories, but this is each individual category.
  5. Has the player spent no more than than 20% of their total points on anything from the "Armory" page?
    Wargear and special equipment (This includes anything bought on the "armory" page or whatever the particular army calls it) are a cool part of the Warhammer 40,000 universe - but the a player's focus should be on his army - not just on specialty equipment! If the army contains less than 20 percent - give the player the points! This will include Vehicle Upgrades, Psychic powers for Eldar, Hard Wired systems for Tau etc. The only Codex (currently) that has no "armory" page to date is Tyranids.

Army Composition and Rules guidelines

  • Armies may be up to 1750 points using one standard force detachment from any current Codex or Chapter Approved lists, but NOT Recommended Optional nor Optional lists.
  • Citadel Journal Lists will not be eligible for Rogue Trader Tournaments. Appendix armies may not be used.
  • No Recommended Optional nor Optional rules from Chapter Approved will be used.
  • No vehicles constructed from Vehicle Design Rules may be used, though Forge World vehicles from Imperial Armour will be used, but only the rules covering tank variants (no Super Heavies, flyers or weapons platforms). Imperial Armour II contains the following rules in use: Wave Serpent, Night Spinner, Gunwagon, Battlewagon (no battle fortress upgrade is allowed), Grot Bomb Launcha.
  • No special characters will be allowed.
  • Points for army composition will be added and deducted in accordance with current Rogue Trader rules. Note that Rogue Trader composition rules are different from Grand Tournament rules.
  • Jungle fighting rules found in Codex: Catachans will NOT be in effect.
  • All army lists found in the Index Astartes - First Founding articles will be in use, but as with all other armies, you must provide the appropriate rules for your opponent when you show up to play. We also ask that you give the specific issue and page number for the army list when submitting it.

Modeling and Painting Guidelines

  • All models must be Games Workshop models, though conversion parts may come from any source.
  • All models must be painted with at least three colors, not counting the base coat or primer, in order to avoid losing appearance points. Unpainted armies or armies painted only with primer will not be allowed.
  • Each model must clearly represent its intended function. Proxy miniatures from the Games Workshop range (including Foundry miniatures) are permitted as long as they are fully representative of their function (e.g. using converted Fantasy dwarves to build an Imperial Guard army, using Fantasy cold ones for Imperial Guard rough riders or using Fantasy demons in Chaos armies).
  • What You See Is What You Get (WYSIWYG). If a model is equipped with an item, it must be shown on the figure. Models for army list choices that are not available must be converted to reflect the model's capabilities. If you are in any way in doubt about whether your conversion or scratch built piece might not be acceptable please contact us before the tournament. We don't want someone to show up with something they can't use!