Role Playing Gamer Association Events
On this page you will find a list of gaming events sorted alphabetically
by rules system. For a listing of all events and their time slots,
see the Gaming
Overview. You can find information on how to submit gaming events
of your own on our Gamemasters
Page.
Fees: There will not be any additional individual fees for RPGA
events, but you will need a Special Events
Convention Pass to play in the RPGA events.
RPGA PLAYERS TAKE NOTE: Our
RPGA Gaming Coordinator will be handling preregistrant table mustering for RPGA
events for OwlCon via Warhorn.net. When you pre-register, just select blank slots
for the events you want to be RPGA events and check "YES" when asked if you are playing RPGA games.
After you pre-register and pay, you will be
given access to Warhorn.net to sign up for table slots
(click here
and that site will open in a new window). Please use the same contact information to register for Warhorn that
you used to preregister for OwlCon. If you have problems with this, please
contact our RPGA Gaming Coordinator (this opens a new window). Event Listing Notes
- Timeslot listings reflect the number of slots left, e.g. Fri2000 (1) means
there is one slot left in the Fri2000 slot.
- Closed events will be bold-faced in red
type, like this - Fri2000 (0)
.
Game Systems
Living Greyhawk
| BDK5-01 The Body |
4 - 6 players |
| Fri2000 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. The Northern Alliance has been declared and the search is on for bodies to swell the ranks of the various factions in the Bandit Kingdoms. How can you be sure that the body they get is not yours? In the BK, the more things change, the more they stay the same... Part One of Cold Dead Hands. APLs 6-12. GM - Brian Chalmers
|
| BDK5-02 Trouble at Dragon Rift |
4 - 6 players |
| Fri2000 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. "Let's all live in peace and harmony" has to be one of the most uncommon phrases heard amongst the denizens of the Rift Canyon. Yet someone is preaching exactly that to the evil humanoids of the Rift. Can you help keep this messenger of peace alive long enough for the message to spread? APLs 4-12. GM - Brian Chalmers
|
| BDK5-03 The Secret Ingredient |
4 - 6 players |
| Sat1000 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. The Port of Alhaster has been locked down causing hardship for Rhenee Traders everywhere. Part One of Breaking Up is Hard to Do. APLs 2-8. GM - Brian Chalmers
|
| BDK5-04 A Leather Bound Tome |
4 - 6 players |
| Sat1000 (6), Sun1000 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. A letter from a previous acquaintance sends you on travels of exploration and discovery in the Warfields. When you have multiple options, how do you determine which choice could save the region, or doom the world? Part Two of The Cold Dead Hands Series. APLs 6-12. GM - Brian Chalmers
|
| BDK5-05 Art of Deception |
4 - 6 players |
| Sat1000 (6), Sun1000 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. A kinder, gentler Grand Theocracy of Dimre? You would not have believed it without seeing it for yourself. The door has been opened for negotiations to end the eternal struggle between Szek Winvid of Dimre and Boss Renfus of Stoink over the lower Phostwood. Renfus is looking for an impartial escort for his envoy, and your group seems like just the pawns, err, heroes for the job. Those that are Banned in Dimre or have the Enmity of Dimre are warned to play at their own risk. APLs 6-12. GM - Brian Chalmers
|
| BDK5-06 Necropolis of the Endless Dawn |
4 - 6 players |
| Sat1500 (6), Sun1500 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. The word is out. The legend of Nerull’s Bane is not the fantasy of a child’s tale. The city of the ageless dead truly exists. Rumor comes to you that forces of Iuz desire the Reaper’s Ire for themselves. Now the race is on for this ancient hidden myth. The question is…can you beat the Old One to it? APLs 8-14. GM - Brian Chalmers
|
| BDK5-07 Ebongleam |
4 - 6 players |
| Sat1500 (6), Sun1500 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. Is it not acceptable to work with the forces of darkness if some good purpose is ultimately served? To understand the glory of Light, one must first walk hand-in-hand with Darkness. Dimre and Stoink have begun a new era of cooperation, and through this the glory of the Blinding Light shall purge these lands of evil! But who will be the true power behind the throne? A Bandit Kingdoms regional adventure set in the Free City-State Stoink. APLs 2-8. GM - Brian Chalmers
|
| BDK5-08 Hirelings |
4 - 6 players |
| Fri2000 (6), Sun1000 (6), Sun1500 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. Adventurers don't spend every day saving old ladies with lost kittens from marauding orcs. Sometimes you have to take the work of a lowly mercenary. Part Two of the 'Breaking Up is Hard to Do' series. Characters that are Banned in Redhand or have similar negative influence are advised to not play this adventure without a good Disguise check. APLs 2-8. GM - Brian Chalmers
|
| BDK5-08 Hirelings |
4 - 6 players |
| Sat1000 (6), Sat1500 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. Adventurers don't spend every day saving old ladies with lost kittens from marauding orcs. Sometimes you have to take the work of a lowly mercenary. Part Two of the 'Breaking Up is Hard to Do' series. Characters that are Banned in Redhand or have similar negative influence are advised to not play this adventure without a good Disguise check. APLs 2-8. GM - Brian Chalmers
|
| BDK6-01 That Which Slept |
4 - 6 players |
| Fri2000 (6), Sun1000 (6), Sun1500 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. Three hundred and two years ago, a blood-red Luna appeared over the Flanaess. Since that time, evil cults have celebrated the Festival of the Blood-Moon from the 10th to the 12th of Coldeven. It is at this ominous time that Gaiyle Markhalla has asked you for help. This will turn out to be a Festival the Flanaess does not soon forget. Members of the Fellreev Faction and Citizens of the Northern Alliance are encouraged to participate in this adventure. Part one of the Decimation series. APLs 6 to 12.
NOTE: This mod starts at APL6 now. APLs 2 and 4 were removed after review. GM - Brian Chalmers
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| BDK6-01 That Which Slept |
4 - 6 players |
| Sat1000 (6), Sat1500 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. Three hundred and two years ago, a blood-red Luna appeared over the Flanaess. Since that time, evil cults have celebrated the Festival of the Blood-Moon from the 10th to the 12th of Coldeven. It is at this ominous time that Gaiyle Markhalla has asked you for help. This will turn out to be a Festival the Flanaess does not soon forget. Members of the Fellreev Faction and Citizens of the Northern Alliance are encouraged to participate in this adventure. Part one of the Decimation series. APLs 6 to 12.
NOTE: This mod starts at APL6 now. APLs 2 and 4 were removed after review.
GM - Brian Chalmers
|
| BDKA6-01 Badgered by Problems |
4 - 6 players |
| Sat1000 (6), Sat1500 (6), Sun1000 (6) |
Beginner Level |
|
PREMIERE EVENT. Boss Boare of Salfrayfields is livin' fat and happy on the outskirts of the lands of Iuz. Not much riles a him. Growing troubles have been upsetting him of late and he is looking for a solution that will cover him while keeping his grip on this cushy job. He knows the shadows hold the eyes of Iuz and the ears of the resistance, so he has to be careful in what he does. Maybe he can play his problems off against each other. A BK Intro Adventure set in Salfrayfields. 1st level heroes only. GM - Brian Chalmers
|
| BDKI6-01 The Great Hunt 596 CY |
8 - 90 players |
| Sat2000 (90) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. INTERACTIVE EVENT. With Hallorn now solidly under his control, Guardian Gen. Hok is once again inviting hunters and adventurers to participate in a tradition known as the Great Hunt. The last time the Great Hunt was held, the elven druid Gerland took umbrage and attacked. The year before that, Iuzian necromancers turned Borjed's Lodge into a nightmare of undead. What could possibly go wrong this time? A BK Interactive for APLs 2-12 set in the Tangles Forest. PCs with the Enmity of Hok are not invited. GM - Brian Chalmers
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| COR5-08 Clipping Wings |
4 - 6 players |
| Fri2000 (6), Sat1500 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. Many secrets lie hidden in the obsidian darkness of the Land of Black Ice. The fate of the afflicted children of a Keoish barony may rest in the hands of a few adventurers willing to brave the unknown. But are forces in the North hiding a bigger threat? A one-round Core adventure set in Greyhawk City, the Land of Black Ice and the Burneal Forest. Part 2 of the "Windows to the Serpent's Soul" series. APLs 2-14. GM - Brian Chalmers
|
| COR5-12 Return to the Undercity |
4 - 6 players |
| Sat1000 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. Homes are burned to the ground and whole families have vanished. There have been humanoid raids on lands within the elven nation of Celene itself. Along the Wild Coast, dark rumors are spoken about slaver vessels flying yellow sails. And now an agent sent to investigate the rumors of the return of the Slave Lords has disappeared. Can you ascertain if this sinister force has returned? A one-round Core adventure set in Celene, the Wild Coast and the Pomarj for APLs 2-8. GM - Brian Chalmers
|
| COR5-13 The Price of Power |
4 - 6 players |
| Sat1500 (6) |
Intermediate Level |
|
Special event: You must have
a Special Events badge to participate in this event. Ages ago a lone group of monks sought the secrets of the mind. Time has almost removed them from the knowledge of Oerth. Scattered tales and misremembered legends still encourage some to seek the lost treasures and knowledge of these monks. Will you tempt fate and search for the monastery? A one-round Core adventure for APLs 2-14. This adventure is a continuation of the “Tome of Clarity and Mists” series. GM - Brian Chalmers
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| COR5-16 Here Comes the Sun! |
4 - 6 players |
| Sat1000 (6) |
Intermediate Level |
|
Blistering heat has plagued the town of Hardby for weeks, and it has not been without incidents – people get irate, all work has slowed to a crawl and now the tinder-dry homes fall victim to frequent fires. Mere incidents? Or is there a history to it all? A one-round Core adventure set in the city of Hardby. For APLs 2-8. GM - Brian Chalmers
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| COR5-18 Kusnir |
4 - 6 players |
| Sat1500 (6) |
Intermediate Level |
|
The Lady of Fate is a cruel and terrible mistress, but some scholars believe that she also has a sense of irony. Kusnir is one such example - where the slavers are now the slaves. A one-round Core adventure set in the Hold of the Sea Princes. Part one of "Under an Iron Fist." For APLs 2-8. GM - Brian Chalmers
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| IUZ5-04 Plane Thinking |
4 - 6 players |
| Sat1000 (6) |
Advanced Level |
|
Special event: You must have
a Special Events badge to participate in this event. A grieving sister needs your help in locating her brother. However, things are not always what they seem, especially when on the trail of a missing master of illusions. Remember: when lifting a log, one sometimes uncovers more than is expected. APLs 10-16. GM - Brian Chalmers
|
| IUZ5-05 The Mission is Everything |
4 - 6 players |
| Sat1000 (6), Sat1500 (6) |
Advanced Level |
|
Special event: You must have
a Special Events badge to participate in this event. So many times the Drinkers have sent you on missions of seemingly random importance. So many times they’ve told you to ignore the evils you may see on your mission. So many times you’ve been told not to get distracted and sacrifices are necessary to bring down the Old One. Well, this time it’s different. This time, you’re going to go fix one of the first evils you saw and this time that IS the mission. APLs 8-16. GM - Brian Chalmers
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| IUZ5-06 Spy Gnome |
4 - 6 players |
| Sat1500 (6) |
Advanced Level |
|
Special event: You must have
a Special Events badge to participate in this event. Tamatar Chenchenka, codename "Little Voice", was sent to infiltrate the gnomish slaves at work on the Groaning Mines – deep within the terrible Howling Hills. For three years, this loyal undercover agent has endured every indecency known to gnomes; all the while providing The Drinkers with valuable information regarding the Old One's economy. Until now. Now her voice has gone silent. Now it is time for her to come in...from the cold. APLs 6-14.
GM - Brian Chalmers
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