Tabletop Role-Playing Game Events
On this page you will find a list of tabletop role-playing gaming
events sorted alphabetically by rules system. For a listing of
all events
and
their time slots,
see the Gaming
Overview. You can find information on how to submit gaming
events of your own on our Gamemasters
Page.
Note: you should assume that pre-generated characters are provided
for an event unless otherwise stated.
Event Listing Notes
- Timeslot listings reflect the number of slots left, e.g. Fri2000 (1) means
there is one slot left in the Fri2000 slot.
- Closed events will be bold-faced in red
type, like this - Fri2000 (0)
.
Game Systems
7th Sea
| God Save The Bloody Queen |
4 - 8 players |
| Sat1500 (1) |
Intermediate Level |
|
Minimum age: You must be
13 years of age or older to participate in this event. Queen Elaine is still comatose with the enemies of the crown closing in for the kill. A suicide mission to the Grey Lady's isle is hastily organized to find a way to end the curse.
With some of Avalon's best and brightest volunteering, it's the last hope for a desperate land. GM - Glen Welch
|
| Long Live the King |
3 - 8 players |
| Sun1000 (8) |
Beginner Level |
|
Minimum age: You must be
18 years of age or older to participate in this event. The emperor of Montaigne has been killed in a most gruesome fashion, the Head of the Musketeers has commited suicide, and Montegue was found to be an imposter. These events have sparked the already tense situation in the South and the peasant revolt is claiming the lives of more and more nobles every day. Of course it's up to the heroes to sort it all out. GM - Derrick Gregoire
|
| The Depths of Lake Vigil |
3 - 6 players |
| Sat1000 (5), Sat2000 (2) |
Beginner Level |
|
Minimum age: You must be
18 years of age or older to participate in this event. The year is 1670. The Explorer's Society has finally gotten permission to see the bottom of Lake Vigil in Ussura. However, Grandmother Winter has other plans for them. Can the party make it to the depths without angering the Guardian of Ussura? 7th Sea is an alternate earth, where the 16th-17th Century meets magic. Come play this exciting, dramatic, Errol Flynn-like game system. GM - Deborah Kent
|
Arenia
| Arenia |
4 - 6 players |
| Fri2000 (6), Sat1000 (6) |
Beginner Level |
|
Minimum age: You must be
18 years of age or older to participate in this event. This is a Tournament of Champions set in the Great Pit of Kilkoth, God of War. Choose your Champion and get a brief run-down of the combat system -- then battle for your character's survival! GM - Micah Ripley
|
BESM D20
| Big Eyes Small Mouth Demo! |
4 - 7 players |
| Sat2000 (0), Sun1500 (2) |
Beginner Level |
|
Cat girls? Gun totting mechas? Alien fiancés? That little annoying voice you heard while on the observatory deck at Tokyo Tower that spirited you away to a fantasy realm where you were the chosen knight, destined to save their world and the very fabric of the universe from impending and complete DooOOOooM!!!.... Yeah. BESM. It's sort of like that. Anime role playing. (The tentacles! Oh god, the tentacles!!!) GM - DugFinn Shabranigdo
|
Buffy Roleplaying
| The Big Game |
3 - 6 players |
| Sun1000 (2) |
Beginner Level |
|
Minimum age: You must be
18 years of age or older to participate in this event. It's fall in Sunnydale and that means it's time for FOOTBALL! The big game is coming up but everyone knows that things don't go as expected over the Hellmouth. GM - Mike Hager
|
Call of Cthulhu
| Call of Cthulhu |
3 - 8 players |
| Sat2000 (8) |
Intermediate Level |
|
Minimum age: You must be
18 years of age or older to participate in this event. Just outside of town, on the old Johnson Farm, exists a giant oak tree. Some say that the tree is evil and have tried to remove it. Chopped, burned, and blown up with dynamite, this tree still stands -- only a little darker with every assault. And what of this new cult calling themselves The Children of the Oak? How are they connected? Only our intrepid investigators can find out. GM - Derrick Gregoire
|
D&D 3.5
| Beginner's Luck |
2 - 8 players |
| Sat1000 (5), Sat2000 (6) |
Beginner Level |
|
Learn to play Dungeons and Dragons in 12 easy steps! Just kidding, it's just a nice easy beginner's game. Everybody starts at first level and we go from there. It's a dungeon crawl, core books only, standard rules (no house rules), and a whole lot of fun. GM - Benjie Richardson
|
| Dungeons & Dragons Beginner's Game |
2 - 7 players |
| Fri2000 (4), Sun1500 (6) |
Beginner Level |
|
Hear ye! Hear ye! Brave adventurers be needed for a quest! Gold and glory await those with the skill and daring to face dangerous monsters and perilous dungeons. Have you ever wanted to play D&D? Don't know how? Then why not play in the OFFICIAL D&D Starter Game for Beginners? No experience necessary! Come play in the world's most famous RPG! (Note: Only the provided characters will be allowed. Advanced players may find the pace too slow for their tastes.) GM - Jason Lovins
|
| Master Maze Tournament |
8 - 12 players |
| Sat1500 (0), Sat2000 (0), Sun1000 (12) |
Intermediate Level |
|
The award-winning Master Maze tournament continues at Owlcon! Come explore detailed miniature caverns and dens of evil as your party of adventurers proceeds on your own mission, only to run into a party of competitors. Sign up for one of the Saturday slots; keep the Sunday slot open in case you advance to the second round. The first Saturday slot features warriors and priests; the second Saturday slot features magicians and thieves. GM - Greg Morrow
|
| Mystery Island |
4 - 8 players |
| Fri2000 (3) |
Intermediate Level |
|
The King asks your party to investigate a mysterious island that has just risen in the middle of the bay. Strange things started happening since this occurence and he's not too happy, and it's your job to find out what's going on....or die trying. GM - Benjie Richardson
|
D&D 3.5 (Eberron)
| Xen'drik Ho! |
4 - 6 players |
| Sat1000 (0), Sun1000 (0) |
Intermediate Level |
|
Minimum age: You must be
13 years of age or older to participate in this event. The crew of the Furies Flight is back, setting sail from Sharn in an elemental ship and heading south to adventure. Morgrave University has sponsored an expedition to Xen'drik. You must brave dangers great and small to retrieve an ancient artifact.
The artifact is currently being contested by both a tribe of giants and a band of Drow. Will you ally yourself with one group over the other, or simply take it from both of them?
All aboard! GM - Cameron Orwin
|
Dark Ages: Fae
| The Secret of the Dusk Queen |
3 - 8 players |
| Fri2000 (8), Sat1500 (3) |
|
|
Minimum age: You must be
13 years of age or older to participate in this event. France, 1131. The Seasonal courts have just signed a 100 year Truce, delaying a war in the wake of a disaster that threatens to reveal Fae secrets to the human Church. Recently Olin, the Dusk king, was brutally murdered. Arona his widow quickly remarried the prime murder suspect, her brother-in-law, King of the Winter Court, foulest of the Fae of Gaul. Now she has invited you, the newest Fae in France, to assist her in secret. GM - Mandy Oviatt
|
Deadlands
| The Good, the Bad, and the Just Plain Dumb |
3 - 6 players |
| Sun1000 (0) |
Intermediate Level |
|
Minimum age: You must be
13 years of age or older to participate in this event. It's a simple bank job. Get in, heist the place, get out. Nobody gets hurt, and you're ten grand richer for your efforts. Too bad nothing ever happens as planned in the Weird West. GM - Glen Welch
|
EverQuest D20
| EverQuest D20: Befallen |
2 - 8 players |
| Sun1000 (8), Sun1500 (8) |
Intermediate Level |
|
Once a temple for the paladins of Marr, only evil lurks in Befallen that calls Norrath's most fiendish villains to its depths. How long will this accursed place throw its shadow over the Commonlands? How long until heroes rise to the challenge of redeeming these once holy grounds? (Heroes provided) GM - D. David Diaz
|
Everway
| Everway 2006 |
4 - 6 players |
| Fri2000 (6), Sun1500 (1) |
Beginner Level |
|
In the mid-1990's Wizards of the Coast tasked noted game designer, Jonathan Tweet (Ars Magica, Over the Edge) with creating a new type of game that combined visual style of CCG's with tabletop role-playing. The result was Everway. A diceless system that uses a beautiful set of image cards (featuring art from some the industry's best artists) to develop characters and adventures, the game was ahead of its time; role-playing for the right side of the brain. Come SEE what it is all about. GM - Jim Skipper
|
Firefly
| Things Never Go Smooth |
3 - 9 players |
| Fri2000 (0) |
Beginner Level |
|
When Mal Reynolds makes a plan, his crew follows, but things just never seem to go smooth. GM - Mike Hager
|
GURPS Fantasy
| A Game of Kings |
4 - 6 players |
| Sun1000 (6), Sun1500 (4) |
Intermediate Level |
|
The Kingdom is in an uproar! The King has been assassinated, and all signs point to an inside job. The Crown Princess has recruited your band from the ranks of the Guard to investigate the Royal Mage who has disappeared. Are you up for it? Characters provided. GM - Barry Goukler
|
HackMaster 4E
| Texas Hackmaster Challenge |
6 - 24 players |
| Fri2000 (21), Sat1000 (16), Sat1500 (22) |
Intermediate Level |
|
This is the Texas HackMaster Challenge, not some namby-pamby HMA-run national event! We play HackMaster the way it’s meant to be played! Not afraid? You will be! We kill more PCs in tournaments than most KenzerCo GMs ever kill! Bring your own sanctioned character of level 3-5 or, if you lack the intestinal fortitude for that, pre-generated fodder will be provided. (This is a 2 round tournament. The first round has 2 time slots and you may play in only 1. Round 2 is by advancement only.) GM - Joe Charles
|
Judge Dredd
| The Opposite of Trust |
2 - 6 players |
| Sun1500 (5) |
Beginner Level |
|
Minimum age: You must be
13 years of age or older to participate in this event. It's a peaceful day in Mega-City One. Very few riots, only a few thousand violent assaults. So you get volunteered for audit duty -- of the largest corporation in Mega-City One. Bring your pencils, rookies. GM - Glen Welch
|
KAMB-3e
| Kobolds Ate My Baby: An Introduction |
4 - 10 players |
| Sat1000 (2) |
Beginner Level |
|
An introduction to the Kobolds Ate My Baby roleplaying system. A system that's almost as easy to run as to play, and inexpensive to boot! I will probably run one of the mods the publishers have put out. This helps keep things even, and you don't have to worry about me screwing something up. This is a funny, fluid game, and extremely enjoyable. Children are welcome, nay - encouraged. (They make wonderful props. (At your discretion.)) GM - Melani Corbin
|
King Arthur Pendragon
| The Adventure of the Bloody Rock |
3 - 6 players |
| Fri2000 (4), Sat1000 (2) |
Beginner Level |
|
Minimum age: You must be
13 years of age or older to participate in this event. Roche Saguine - The Bloody Rock. This mysterious area of the lost Kingdom of Galvoie has o'erthrown many a proud knight - will your players paint the rock even more red? GM - Doyle Tavener
|
Lone Wolf RPG (D20)
| Shadows of Kazan-Oud |
2 - 6 players |
| Fri2000 (4), Sat1000 (5) |
Beginner Level |
|
A coldness sweeps over your soul as the ship approaches the green shimmering field surrounding the dreadful isle. As Lord Simao, Speaker for the High Council of the Eldar Magi, gives you the Gemkey to allow you passage through the containment field, several questions race through your mind...."What horrors await me in this prison of evil?....Will I find Lord Simao's brother?.....Can I make it out alive?" These questions can only be answered if you are willing to challenge Castle Death! GM - John Dorman
|
Mage:The Ascension
| Disaster or Deliverance |
3 - 8 players |
| Fri2000 (8) |
Beginner Level |
|
Minimum age: You must be
13 years of age or older to participate in this event. Disaster has struck New Orleans. A giant spire has sprung up from the ground at the corner of Bourbon Street and Canal covering 3 city blocks. A great disturbance in the Tapestry has drawn the sensitive from all over the world to investigate. The NWO has blocked off the area and called in the National Guard. (Now why would they do that?) GM - Derrick Gregoire
|
Mutants and Masterminds
| Mutants & Masterminds: The Great Train Robbery |
4 - 6 players |
| Sat1000 (2), Sat1500 (0) |
Beginner Level |
|
The evil forces of Dark S.T.A.R. just hijacked a train carrying alien superweapons. Only the forces of Lone S.T.A.R. have a chance of stopping the villains and saving the world.
A Mutants and Masterminds adventure for 4-6 players. Pregens will be used. No previous experience required, though some familiarity with d20 is appreciated. GM - Rick Jones
|
Nemesis Remix D20
| Vox Olympus |
4 - 8 players |
| Sat2000 (8), Sun1000 (8) |
Intermediate Level |
|
Minimum age: You must be
18 years of age or older to participate in this event. Josh Allen, communications mogul and owner of cable network “ I-TV” has announced to the media and the world that he will form a Post-Human security team for the sake of protecting the city of Freeport-California. As part of his plans for his “Superhero team” a crew will follow it and its members 24 hours a day seven days a week and broadcast everything live. GM - Malcolm Harris
|
Paranoia
| Death by Milk Run! |
5 - 9 players |
| Fri2000 (6) |
Beginner Level |
|
Minimum age: You must be
13 years of age or older to participate in this event. In Death By Milk Run!, the Commie Mutant Scum (aka Players) are given an Easy, Safe and Fun task by The Computer, nothing very difficult at all, a milk run. Really. Trust me. Good times for all. What could possibly go wrong? After all, it's a beautiful daycycle in DOA sector, the microavian spybots are chirping/whirring, and there hasn't been a major industrial disaster in, well, 5...4...3...2... GM - Jonathan Stein
|
Ravenloft D20
| Masque of the Red Death: Fear in a Handful of Dust |
3 - 7 players |
| Fri2000 (3) |
Beginner Level |
|
Minimum age: You must be
18 years of age or older to participate in this event. A scream in the night! Blood runs in a gutter...down the alley you see her. A man crouches over her. He rises, cape dripping on the cobblestones. He turns, smiling as he removes soaked gloves, and throws them at you, hitting you in the chest--staining you! The shadows swallow him as the whistles of the Bobbies find you. "You there! Don't Move!" Framed! Cornered! What a predicament. . . GM - Marion Carpenter
|
Shadowrun, 4th edition
| Shadowrun: Ocean's Six |
4 - 6 players |
| Fri2000 (0) |
Beginner Level |
|
The house always wins. If you play long enough, and you never change the stakes, the house takes you ... Unless, when that perfect hand comes along, you bet big. Then you take the house. Ocean's Six is a Shadowrun adventure for 4-6 players. GM - Mason Hart
|
| Shadowrun: Slave Wages |
4 - 6 players |
| Sun1500 (0) |
Beginner Level |
|
Contract negotiation in the steel towers of 2070 can be a daunting prospect. When the fortunes of a global megacorporation can turn on the talents of one key employee, the business of headhunting becomes deadly serious. Slave Wages is a Shadowrun adventure for 4-6 players. GM - Mason Hart
|
Star Wars (Revised)
| From the Tatooine Desert to the Coruscant Depths |
3 - 5 players |
| Sat2000 (2) |
Intermediate Level |
|
Minimum age: You must be
18 years of age or older to participate in this event. Classic Star Wars. This will occur during the Old Republic. Jedi are around but can not complete their mission alone. The Jedi are faced with a mission that will take the cooperation of the Republic Guard and perhaps members from the shadier side of the tracks. Failure could jeopardize everything.
May The Force be with them! GM - David Whitfield
|
Stormfire
| Into the Deep |
4 - 8 players |
| Sat1000 (8), Sat1500 (8) |
Beginner Level |
|
Minimum age: You must be
13 years of age or older to participate in this event. The Stormfire Universe brings together the ancient races of fantasy and the technological races of science fiction in a gritty new world of exploration, frontier lands, and corporate masterminds. From Mech to Magic and legend to evolution, Stormfire brings it all together. "Into the Deep", brings you into a warrior guild, a clan of mercenaries, which is hired out to the frontier under a defense contract. GM - Daniel Hunt
|
| Lost Colony Cold War |
4 - 8 players |
| Fri2000 (8), Sun1000 (7) |
Beginner Level |
|
It has been ten years since the cold war started between the engineers and the Biologist. You are a part of a group of space pirates trying to earn a meager living, doing small jobs here and there for both sides while you steal all you can from each. Just remember: it's all fun and games until you get caught. GM - Jason Franks
|
| The Lost Colony, Part 1 |
4 - 8 players |
| Sun1000 (7) |
Intermediate Level |
|
Minimum age: You must be
18 years of age or older to participate in this event. (This event is part 1 of a 2 part session. Sign up for both slots.)
RIG is bringing you a whole new look into the world of Stormfire with our Beta release of Lost Colony: Cold War. The Lost Colony begins after the Alliance has left earth for the new world. However, during transit, two colony ships have disappeared into an unmapped system. For a century now, the colonists have survived in Atmod (artificial atmospheres) in hope of one day reconnecting with the rest of the Alliance. We proudly welcome you to join us for the release of Lost Colony: Cold Wars. GM - Daniel Hunt
|
| The Lost Colony, Part 2 |
4 - 8 players |
| Sun1500 (8) |
Intermediate Level |
|
Minimum age: You must be
18 years of age or older to participate in this event. (This event is part 2 of a 2 part session. Sign up for both slots.)
RIG is bringing you a whole new look into the world of Stormfire with our Beta release of Lost Colony: Cold War. The Lost Colony begins after the Alliance has left earth for the new world. However, during transit, two colony ships have disappeared into an unmapped system. For a century now, the colonists have survived in Atmod (artificial atmospheres) in hope of one day reconnecting with the rest of the Alliance. We proudly welcome you to join us for the release of Lost Colony: Cold Wars. GM - Daniel Hunt
|
| The Rock |
4 - 8 players |
| Sat1000 (1), Sat1500 (8) |
Beginner Level |
|
Welcome to hell. You and your Orion squad teammates have been called to neutralize a problem in prison 17. Can you and your squad of elves, dwarves, mutants, and cast-off humans make it through this nightmarish mission? Will order be restored??? Belly up to the table and take on this challenge...if you have the guts! GM - James Logue
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